{{{ #!Markdown # Vehicle Physics Pro - Professional Vehicle Physics Pro project for Unity 3D. ### **Unitypackage** - **[Unitypackage downloads](/webdav/vehiclephysics_vehicle-physics-pro-professional/)** - Log-in with your VPP credentials. - Download and import into Unity 3D. - Read the **Readme PDF** file for instructions on configuring the Unity Project Settings. ### **GIT repository** - SSH: **`ssh://git@vehiclephysics.repositoryhosting.com/vehiclephysics/vehicle-physics-pro-professional.git`** - HTTP: **`https://vehiclephysics.repositoryhosting.com/git/vehiclephysics/vehicle-physics-pro-professional.git`** - **[Browse repository](/trac/vehiclephysics_vehicle-physics-pro-professional/browser)** This repository is a working Unity project with demos and examples. Not to be imported into other existing Unity projects. To clone this repository and its submodules: $ git clone --single-branch --branch master --depth=1 ssh://git@vehiclephysics.repositoryhosting.com/vehiclephysics/vehicle-physics-pro-professional.git $ cd vehicle-physics-pro-professional $ git submodule update --init To update the project to the most recent version: $ git pull --recurse-submodules $ git submodule update --init #### Submodules May be cloned separately to include specific parts of VPP in existing projects. These should reside in folders inside the /Assets folder in the Unity project. - **[Vehicle Physics Pro SDK](/trac/vehiclephysics_vehicle-physics-pro-sdk)**
_Core SDK and components_ - **[Vehicle Physics Sample Assets](/trac/vehiclephysics_vehicle-physics-sample-assets)** branch **`master-sdk`** (not _master_)
_Basic resources, test vehicles, scenarios, audio, etc_ }}}