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# Vehicle Physics Pro - Professional
Vehicle Physics Pro project for Unity 3D.
### **Unitypackage**
- **[Unitypackage downloads](/webdav/vehiclephysics_vehicle-physics-pro-professional/)**
- Log-in with your VPP credentials.
- Download and import into Unity 3D.
- Read the **Readme PDF** file for instructions on configuring the Unity Project Settings.
### **GIT repository**
- SSH: **`ssh://git@vehiclephysics.repositoryhosting.com/vehiclephysics/vehicle-physics-pro-professional.git`**
- HTTP: **`https://vehiclephysics.repositoryhosting.com/git/vehiclephysics/vehicle-physics-pro-professional.git`**
- **[Browse repository](/trac/vehiclephysics_vehicle-physics-pro-professional/browser)**
This repository is a working Unity project with demos and examples. Not to be imported into other existing Unity projects.
To clone this repository and its submodules:
$ git clone --single-branch --branch master --depth=1 ssh://git@vehiclephysics.repositoryhosting.com/vehiclephysics/vehicle-physics-pro-professional.git
$ cd vehicle-physics-pro-professional
$ git submodule update --init
To update the project to the most recent version:
$ git pull --recurse-submodules
$ git submodule update --init
#### Submodules
May be cloned separately to include specific parts of VPP in existing projects. These should reside in folders inside the /Assets folder in the Unity project.
- **[Vehicle Physics Pro SDK](/trac/vehiclephysics_vehicle-physics-pro-sdk)**
_Core SDK and components_
- **[Vehicle Physics Sample Assets](/trac/vehiclephysics_vehicle-physics-sample-assets)** branch **`master-sdk`** (not _master_)
_Basic resources, test vehicles, scenarios, audio, etc_
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